Disquiet Time
A downloadable game
Created by Aghababa Baghirov during a game jam in Óbidos, Portugal – September 2024
About the Game: Disquiet Time is a meditative and surreal experience created by Aghababa Baghirov, a solo game developer. Disquiet Time is a meditative and surreal experience that explores the concept of time and personal space. Developed in just 2 days, this unique game is played using an old telephone, immersing players in a world where they must answer calls to hear reflective poems or dial in to alter their own time-space. The game challenges traditional perceptions of time, encouraging players to reflect on how society pushes us to rush through life.
Players interact with the telephone to unlock new dimensions of thought—whether it’s receiving mysterious messages or calling a cosmic operator to change the world around them. Even if you don’t have a physical old phone, you can still fully experience Disquiet Time without it.
Concept: At its core, Disquiet Time is a contemplative journey that questions our relationship with time. By blending old technology with modern themes of urgency, societal pressures, and inner reflection, the game offers a space to slow down and listen. It creates an atmosphere of disquiet where players are gently reminded that time isn’t a destination, but a fluid experience that we shape through our choices.
Updated | 27 days ago |
Status | Prototype |
Author | aghababart |
Genre | Puzzle, Adventure, Platformer |
Tags | 3D, artgame, Atmospheric, First-Person, Time Travel |
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